With AWE 2020Onlineright around the corner, we’d like to recognize our talented partners’ WebAR projects that have been nominated for various Auggie Awards. Vote for your favorites to help them take home an Auggie! Here are the 10 nominations…
Trigger — The Mixed Reality Agency
Fox LEGO Masters WebAR Builder
Best Campaign Nominee
To promote Fox’s LEGO Masters TV show, Fox teamed up with Trigger — The Mixed Reality Agency to develop a WebAR experience that allows people to build their own 3D LEGO creations alongside the show’s master builders. Users could share their AR builds on social media for a chance to win tickets to LEGOLAND, a LEGO Masters Build Box, or a feature on official LEGO Masters social channels.
Holograms are in high demand as brands and organizations turn to volumetric captures of actors, celebrities and spokespeople to entertain, educate, train, and sell to customers. When combined with WebAR, these holograms become free to be wherever the user is, including their home.
Back in October, welaunched our integrationwith Microsoft Mixed Reality Capture Studios (MRCS) to support streaming of its volumetric video in augmented reality on the web. Combining Microsoft’s high-resolution, low-latency volumetric videos with 8th Wall’s scalable and frictionless WebAR platform has unlocked a massive market opportunity for holograms. Since this launch, the 8th Wall platform has been used by brands, agencies and even musicians to create WebAR hologram activations that bring a lifelike human experience directly to users.
Laura Rizzotto WebAR hologram by Metastage performing “One More Night”
We gained some valuable feedback in supporting many of the early developers in their hologram project development. This insight was used to implement some powerful changes to our platform to improve the end-to-end development of MRCS hologram WebAR experiences.
Today, we are debuting our official MRCS Hologram project template and a new Cloud Editor feature enabling asset bundle uploads which makes it possible to add MRCS volumetric video (HCAP) files to your project. The release of these new tools makes the 8th Wall Cloud Editor the best platform to create and publish WebAR MRCS hologram content.
The A-Frame MRCS Project Template kick starts your hologram project development by using the latest versions of Microsoft’s HCAP player and 8th Wall’s SLAM engine hyper-optimized for the browser to provide world tracking. It also includes everything you need to set the hologram’s initial scale, enable gestures for manipulation and movement and easily modify looping, muting, control playback, and display messages based on HCAP playback states.
Drag and drop of asset bundles into Cloud Editor
The new asset bundle feature lets developers drag and drop .ZIP files or complete directories into their Cloud Editor projects. The addition of this feature is critical to supporting MRCS HCAP assets. Developers can now drag and drop HCAP asset bundles into a Cloud Editor project, preview the hologram once it has uploaded and then add it to their project.
When ready, the hologram WebAR project can be published instantly to a password-protected staging environment or live to the world — hosted right at the edge, where your users are, with low latency via 197 points of presence globally.
While MRCS hologram projects benefit greatly from asset bundles, this new feature can also be used to upload files with any file extension, including glTF, and brings support for files that rely on referencing relative path files. It also allows developers to serve files as assets which can improve build and load times.
Screenshot from 8th Wall Cloud Editor featuring the new Asset Bundle functionality
You can check out the new asset bundle feature by logging into the Cloud Editor and clicking the “+” arrow beside “Assets” in any Cloud Editor project. Or, read more about it in our Documentation.
To get started with a hologram project, head on over to the Project Library to clone the MRCS Hologram project or select it as a project template in the Cloud Editor. MRCS Hologram projects will require you to have a volumetric video file (HCAP) from Microsoft Mixed Reality Capture Studios (MRCS) or MRCS partners Metastage and Dimension Studio.
8th Wall has become synonymous with WebAR, powering hundreds of commercial WebAR websites across the world. Our SDK provides instant surface detection, 6DoF world tracking and image target detection to the browser, allowing developers to build and distribute AR without needing to worry about app stores and downloads. Developers use 8th Wall to create web-based AR experiences with greater reach and less friction than comparable standalone apps, while delivering the deep engagement and dwell time that AR provides.
Until now, WebAR has been delivered in the form ofmicrosites: full screen web apps that reside on their own webpage. Over the past year and a half, we have witnessed the complexity of these microsites grow to impressive levels. Real-time multiplayer games, streaming holograms, geo-based scavenger hunts, and much more have elevated this format and proven that web technology is further ahead than most people realize. Now with WebAR in a mature state, I’m proud to announce ‘Inline AR’ as an alternative to the microsite format which can now power even more of the web.
We’re thrilled to announce 8th Wall has been selected as a finalist in the “XR” category for the 23rd annual SXSW Innovation Awards, taking place on Monday, March 16 at 6:00 pm CT at the Austin Convention Center.
It’s now faster and easier to kickstart your next WebAR or WebVR project with 8th Wall! Over 30 projects have been published to our newProject Libraryas a resource for our developers to build upon.
8th Wall equips developers with powerful tools to create extraordinary reality content. With8th Wall Web, we expanded the reach of AR technologies and lowered the friction for end users. We spent the last year helping content owners create their reality and find their audience. Developers stepped up and createdso many web experiencesthat people really love, with half of users spendingmore than two minutesengaging with each WebAR experience.
Our latest integration will allow you to bring realistic holograms to life in WebAR.Microsoft’s Mixed Reality Capture Studiosgenerates high res, low latency volumetric videos which can now be imported into your 8th Wall Web project. Check it out:
Wow, we can’t believe it’s already been one year since we rolled out 8th Wall Web! Since its debut in September 2018, our partners and customers have developed some pretty amazing augmented reality activations using 8th Wall’s entirely web-based solution. We’ve seen everything from super heroes scaling walls to cheers-ing leprechauns to flight attendants inviting you to step onboard a Transatlantic flight.